[3.0] How to Flicker. Terminus Est Edition!

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StephenskyS wrote:
Hi, can I replace Acrobabtics with Iron Reflexes ?

bamp
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StephenskyS wrote:
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StephenskyS wrote:
Hi, can I replace Acrobabtics with Iron Reflexes ?

bamp


I dont see why not...it's a personal preference to be honest, getting "not" hit is a big plus for me, as long you can compensate that with defense flask and curses. I know a player who plays lacerate crit with no acrobatics and he was doing fine with high-end content.
Last edited by Molochmane#0328 on Dec 4, 2017, 3:23:23 AM
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HunterMoon wrote:

im going to test these changes.


Ok i managed to hit 90 (that was rly hard in beachead) and i find it that the build rely on instant leech and you do need acuity gloves for end game bosses, it's rly tough to fight guardians without instant leech.
I assume there is none major changes in 3.1, yeah?
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I assume there is none major changes in 3.1, yeah?


Ancestral call is probably going to be huge for this build.

Like, moving it to a completely new tier of power for mapping (which it was already pretty great at.)
3.1 brings 2 new major changes:

1. Ancestral call which just like jonjw19 said will most likely push even further the outstanding mapping capabilities of the build

2. The nerf to Atziri's Acuity will further worsen the situation against high-end bosses (think Guardians/Uber Atziri/Shaper) to the point where killing them comfortably would probably be a thing of the past (if deathless kills are even possible at that time... without switching out flicker strike for another attack of course)
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
What gem is the best to drop for ancestral in your opinion? For both 5/6L?

Thanks!
Hi here,

If i'm interested to make this build for the next league, what should i do ?
Will i need to choose another build if i want to play with Ancrestral Call ?

I haven't all the knowledge for making my own build and i wanted for this league to go for the High-End content knowing that i only do melee build.

Thanks for you build anyway,
best regards :)
With the skill tree changes I imagine we can pick up Vaal Pact for 1 point to get better leech. We will loose about 300 life regen.

but the new "Double life leech per second" would be great with our slayer nodes.

Also ancestral call will be major for clearing. I am yet to know what gem to swap it out for.
Well that's the thing about ancestral call it helps with something that a terminus flicker build is already good at and don't need further improvements while also does the exactly opposite thing for what the build actually struggles with (high end boss fights.) and that's without even counting the fact that you'll need to lose even more damage by removing a damage related support gem (most likely damage on full life, fortify is also an option but your survivability will suffer greatly). So honestly i'm not sure how good in practice ancestral call will be with this build. Swapping it out in boss fights is of course always an option if you are into that kind of thing.

About Vaal Pact - yes i've been thinking about it though my only concern is that the lack of regen makes blood rage a huge pain in the ass when your overleeching effect expires. But it could very well be an excellent option for the build, that remains to be tested and determined though.
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"

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