Parry and Raise Shield are just hogwash, heres an idea.

Parry should get more buff by default in addition to the nodes.

every succesful parry will give us damage boost that lasts until we are hit, or for like 5 seconds or something. parry only give us frenzy charge is just lazy.

every parry give us gain 20% damage as extra physical damage. or lower number. the buff doesnt stack only refresh the duration.

every parry already make enemy take extra damage, and that is nice. but not enough that players are making builds out of it.



Raise Shield should get shit ton more stun threshold, like bro... especially when we got a bigass shield with 1000 armor.. heck.
Raise shield when released right after enemy attack should deal more damage, give us buff "unbreakable endurance" means we got extra stun threshold and additional reduced damage taken modifier, or maybe some extra life for like 5 seconds or something. also maybe everytime we block the buff extends by 1 second. but blocking with raise shield doesnt trigger this effect.

now this idea might not be a great one, but im sure some poeple in GGG are smart enough to figure out that if you create something, you make sure it dont go to waste because that thing is utterly useless and pointless.

dont waste resources on makign stuff that players dont use because its shit. if thats the case just make a bikini MTX with big titties that way at least you are making some money back.
Last edited by cipski007#7048 on Apr 5, 2026, 9:12:46 PM
Last bumped on Apr 5, 2026, 9:06:21 PM

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