Input delay: Item highlight and interaction unresponsive on the ground

I am experiencing a consistent and frustrating issue where picking up items from the ground feels unresponsive and delayed.

To be more precise, it feels like an "aim misalignment" or "aim lag." Even when my cursor is positioned directly over an items, there is a noticeable 0.3 to 0.8-second delay before the item highlights and becomes interactable. Because of this slight sync issue, my clicks often register on the ground instead of the item, forcing me to click multiple times or wait for the highlight to "catch up."

It is difficult to describe the exact technical cause, but the moment you try to loot items in-game, the lack of immediate response is very apparent.

Additionally, I am using the Korean game client. I am curious if this "aim-like" delay is a known issue specific to the Korean version or if there are any compatibility factors I should be aware of.

I would appreciate it if you could investigate whether this is a recognized bug or a desync issue between the mouse cursor and item detection.

Last bumped on Apr 4, 2026, 5:54:06 AM
I am having this exact issue. I can also replicate it on my map device by opening it then immediately closing. It then takes about 5 or more clicks to re open. I have the game on console and pc and I have the same issue on both platforms. It makes picking up items and interacting with things very annoying. I also don’t believe it’s input lag because all other controls feel very responsive

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